[Your Turn] When any Digimon cards with the [ADVENTURE] trait would be played from your hand, by suspending this Tamer, reduce the play cost by 1. [Your Turn] All of your level 5 or higher Digimon with the [ADVENTURE] trait gain <Rush>. (This Digimon can attack the turn it was played.)
Inherited Effect
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Security Effect
[Security] Play this card without paying the cost.